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James D. Foley: How Much Realism Is Enough Realism? |
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Monday, 14 November 2005 |
14. 11. 2005, 15 hod, Vyčichlova knihovna,
FEL ČVUT
The major challenge facing computer graphics researchers is knowing how much realism
is enough realism. Technically, we can create images that often fool the eye. But is
that the goal? Is that necessary? The answer depends on the purpose and audience for
which the graphics are being created - for entertainment, for training, for conveying
specific information, for carrying out a task. In this talk I categorize some of the
purposes for which we create graphics images, survey experimental work and approaches
to help assess the relationship between image realism and image effectiveness, and
discuss my own experimental work using the Shepherd-Metzler mental rotation task with
computer graphics images having varying degrees of realism.
Akce je přístupná pouze členům Chapteru
Na organizaci akce se podstatně podílela
grafická skupina CGG na ČVUT
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