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James D. Foley: How Much Realism Is Enough Realism? PDF Tisk E-mail
Monday, 14 November 2005

14. 11. 2005, 15 hod, Vyčichlova knihovna, FEL ČVUT

The major challenge facing computer graphics researchers is knowing how much realism is enough realism. Technically, we can create images that often fool the eye. But is that the goal? Is that necessary? The answer depends on the purpose and audience for which the graphics are being created - for entertainment, for training, for conveying specific information, for carrying out a task. In this talk I categorize some of the purposes for which we create graphics images, survey experimental work and approaches to help assess the relationship between image realism and image effectiveness, and discuss my own experimental work using the Shepherd-Metzler mental rotation task with computer graphics images having varying degrees of realism.

Akce je přístupná pouze členům Chapteru

Na organizaci akce se podstatně podílela grafická skupina CGG na ČVUT

 
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